I thought I'd make the first post and get it started.
We first need to find info on setting up our own UT4 server. We can run regular weapons and slowly integrate our creations.
I'll search today and see what information I can find. If anyone else can check into it too, that would be awesome.
We're not on any fixed time on getting things done. The game itself won't be completely ready for another year, so there's no pressure.
Good luck to everyone and thanks,
cyber
UT4 Server Info
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Cyber I'll be following your progress and please keep us up to date, also since I'm installing the new UT and if you need anyone to test your new mods or mutators please count me in, I'll be happy to do that, you just made my day with this post my friend 

My first impression of UT2015 is that it's the future, I know if I continue playing this that I will forget about UT2004, I'm going to divide my play time between UT2004 and UT2015 so I can start getting use to the new UI and handling.
Game speed and player movement are fast and smooth, I did not have that feeling when I played UT3.
Currently I have UT2004, UT3 and UT2015 installed and I'm moving form one game to another to compare features speed and game handling if that makes any sense. The only issue I have with the new UT2015 is the translocator, it feels heavy and slow but that's normal since all UT translocators are like that, I think the first thing we should work on is the translocator then the gun.
Next thing I want to install is the UT engine 4, I don't have the skills to design guns or mutators like you guys but I think I can give a shot on designing Maps and environments since I have a background in 3D modeling. I played UT a lot but I think it's time for me to start producing and maps will best way to start and please correct me if I'm wrong
Game speed and player movement are fast and smooth, I did not have that feeling when I played UT3.
Currently I have UT2004, UT3 and UT2015 installed and I'm moving form one game to another to compare features speed and game handling if that makes any sense. The only issue I have with the new UT2015 is the translocator, it feels heavy and slow but that's normal since all UT translocators are like that, I think the first thing we should work on is the translocator then the gun.
Next thing I want to install is the UT engine 4, I don't have the skills to design guns or mutators like you guys but I think I can give a shot on designing Maps and environments since I have a background in 3D modeling. I played UT a lot but I think it's time for me to start producing and maps will best way to start and please correct me if I'm wrong

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I'm setting the UT4 server up as we speak. Once I get it done, I'll have to find a Live Server Stats script somewhere.

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Nice "And now it begins " comes to mind 

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LOL. Bee gave us the spark we needed to begin. It's going to be fun with plenty of new adventures. What has me most exited is the amount of people that will be playing once it's finalized. Can you imagine? I'm guessing, but I think we're going to see more people playing than UT99 where every server had a full house. Zark and Sniper are styles that have a good following. We won't have a problem with seeing new faces daily.

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LMAO!!! I know what will spark ya. Getting an actual server running for us. Then it will feel real. We can then experiment a bit and then create some ass kicking shit! WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!

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Indeed "Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee"!!! I agree 150% with that 
