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Moderator: {§ÎR}MrBee®

Mon 04 Nov, 2013 11:20 pm


  • so my game keeps crashing..Not sure why, I have re-installed and patched but I am still getting this..

    UT2004 Build UT2004_Build_[2005-11-23_16.22]

    OS: Windows NT 6.1 (Build: 7601)
    CPU: GenuineIntel PentiumPro-class processor @ 3492 MHz with 4095MB RAM
    Video: NVIDIA GeForce GTX 660 (3165)

    ReadFile failed: Count=0 BufferCount=1024 Error=Data error (cyclic redundancy check).

    History: ULinkerLoad::Serialize <- TArray<< <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation Aliens.AlienA) <- LoadObject <- (MeshAnimation Aliens.AlienA 4096==4096/3252262 3341 1154025) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh Aliens.AlienMaleA NULL) <- UObject::execClassContext <- (LevelInfo DM-Seasons.LevelInfo0 @ Function Engine.LevelInfo.FillPrecacheMaterialsArray : 00AB) <- UObject::ProcessEvent <- (xPlayer DM-Seasons.xPlayer, Function XGame.xPlayer.PlayerTick) <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level DM-Seasons <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


    Any ideas??? Any thoughts would be greatly appreciated.
    User avatar
    {ÎK}Queen
    Queen
     
    Posts: 245
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Sat 08 Feb, 2014 7:01 pm


  • Hey Queen....you still having trouble with your computer????


    Windows 10 Pro, Intel® Core™ i7-6700K 8M Skylake Quad-Core 4.0 GHz 1151 Unlocked, MSI Z170A Gaming M7, MSI GeForce GTX 970 4GB Gaming 4G, 16GB G.Skill Ripjaws V Series DDR4, Creative Labs Sound Blaster Zx soundcard, Logitech® G9x Laser Mouse, 850 EVGA Supernova PSU.
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    {ÎK}çyßêrhåwk
    King
     
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